Newer
Older
Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Runtime / VisualScripting.State / StateGraphData.cs
namespace Unity.VisualScripting
{
    public sealed class StateGraphData : GraphData<StateGraph>, IGraphEventListenerData
    {
        public bool isListening { get; set; }

        public StateGraphData(StateGraph definition) : base(definition)
        {
        }
    }
}